//==============================================================================
// Phoenix_anim.txt
//==============================================================================
//==============================================================================
define Spray
{
   set hotspot
   {
      version
      {
			VisualParticle SFX A Healing Spring Waves
      }
   }  
}

//==============================================================================
define SwarmIdle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Idle
			}
		}
	}
}

//==============================================================================
define SwarmIdleShadow
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Idle Shadow
			}
		}
	}
}

//==============================================================================
define SwarmWalkShadow
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Walk Shadow
			}
		}
	}
}

//==============================================================================
define SwarmWalk
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Walk
			}
		}
	}
}

//==============================================================================
define SwarmAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Attack
			}
		}
	}
}

//==============================================================================
define SwarmAttackShadow
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm Attack Shadow
			}
		}
	}
}

//==============================================================================
define SwarmWalkAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visualparticle SFX E Locust Swarm WalkAttack
			}
		}
	}
}


//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				   VisualGranny TitaneGaia_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.26 false nothing checkVisible 
//-- end auto generated section
                                connect ATTACHPOINT Spray HOTSPOT
				connect ATTACHPOINT  HOTSPOT
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				     VisualGranny TitaneGaia_idleA
                           connect ATTACHPOINT Spray HOTSPOT
			   connect ATTACHPOINT  HOTSPOT
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
                                     VisualGranny TitaneGaia_idleA
			   connect ATTACHPOINT Spray HOTSPOT
			   connect ATTACHPOINT  HOTSPOT
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				 VisualGranny TitaneGaia_idleA
				tag Attack 0.40 true 
                                connect ATTACHPOINT Spray HOTSPOT  
				
         }
      }
   }
}

//==============================================================================
anim FreezeAttack
{
   SetSelector
   {
		techLogic none/rime
      set hotspot
      {
         version
         {
             VisualGranny TitaneGaia_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.18 false   checkVisible 
//-- end auto generated section
				  connect ATTACHPOINT Spray HOTSPOT
			   connect ATTACHPOINT  HOTSPOT
            Length 2.0
         }
      }
      set hotspot
      {
         version
         {
              VisualGranny TitaneGaia_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.00 false   checkVisible 
//-- end auto generated section
				  connect ATTACHPOINT Spray HOTSPOT
			   connect ATTACHPOINT  HOTSPOT
            Length 2.0
         }
      }
   }
}


 